HUGE DDXP 2012 Updates
Monday, January 9, 2012 at 9:57AM As many have noticed a lot of crazy stuff and announcement today. As always DDXP is in the middle of it and bringing you the good stuff. We are proud to be the first external playtest of the next version of the game we all love so much. So if you've been on the fence you have a few weeks to hop off it and get to D&D Experience 2012 in Fort Wayne.
Please note. If you wish to swap an already purchased ticket for one to the D&D Special you can do so onsite. If you just buy additional tickets online you will not be able to return duplicates. We have TONS of tickets for this event. Just bring them and swap them onsite. Thanks
The D&D Special and Seminar area will be in a special fenced off area. You cannot enter this area without having a valid NDA on file. No exceptions. No cameras or recording equipment will be allowed without prior approval from BMG and Wizards of the Coast.
D&D Secret Special: Caves of Chaos Playtest
Join the first public playtest of the next iteration of the Dungeons & Dragons roleplaying game. The playtest offers players the chance to run pre-generated 1st-level characters through the Caves of Chaos, a four-hour D&D adventure. Wizards of the Coast staff will be running several tables each day. As part of the playtest, participants must sign a special non-dislcosure agreement for playtesters.
Adventure Description: For years, Castellan Keep has stood on civilization’s frontier, commanding a grand view of that dismal realm known as the Borderlands. A forlorn place, rife with monsters and terrors beyond imagining, adventurers have used this fort to seek glory and plunder in this dangerous realm, to unearth fabulous treasures and destroy foul monsters. Of all the haunts found here, none equal the Caves of Chaos in both danger and the promise of reward. Rumors abound of the wicked humanoids, the sinister monsters, and the dark priests that run amok in this dungeon. Only the most cunning and bold adventurers dare to face the dreaded caverns. Do you have what it takes to survive the Caves of Chaos?
Charting the Course: An Edition for all Editions (Thursday)
Join Mike Mearls, Monte Cook, and Jeremy Crawford as they discuss the origin for the idea to create an edition of Dungeons & Dragons that encompasses all previous editions. The designers discuss the challenges in creating compatibility and balance, as well as the exciting possibilities such a system creates. Seminar to be followed by a Q&A session.
Class Design: From Assassins to Wizards (Friday)
Designers Monte Cook, Bruce Cordell, and Robert Schwalb discuss their approach to class design, including the difficulties in creating iconic versions of the classes that speak to players of all editions. Should the cleric be more martial or more healer? Does the default ranger have an animal companion? What level of complexity should the fighter have? Seminar to be followed by a Q&A session.
Future Products and Q&A (Saturday)
Mike Mearls presents upcoming D&D products for 2012, as well as a vision for the future of Dungeons & Dragons. Seminar is followed by a Q&A session. Other members of R&D on hand to answer questions as well.
Reimagining Skills and Ability Scores (Sunday)
The role of skills has fluctuated throughout the life of Dungeons & Dragons, and ability scores have been of varying importance in each edition. Find out what the design team has done to reimagine these aspects of the game, and how they arrived at a system to marry the two concepts more closely together. Seminar includes Monte Cook, Bruce Cordell, and Robert Schwalb, and will be followed by a Q&A session.
